
MGSV introduced this base-building mechanic, thinking players would love it.

This is a simple mod to get rid of the time requirement in various activities of Phantom Pain. Your email address will not be published. I've been releasing skins and stuff for Left 4 Dead 2 for a while now, so if you haven't already, check out my ( "").This is good for people who want to go through the standard unlocking process, but want the unique skins before you feel you are done with the game. It's not in the skinning contest because I really don't give an ass This is unfixable with out reanimating ALL of the third person animations. The fingers are a little floaty in the third person anims. It probably has to do with the model itself or something. I've tried my hardest but I can't seem to fix them. The arm is pretty high poly, so don't install this if you have a poor PC (or have a good PC that TF2 refuses to work with). It's probably compatible with Sniper retextures. This does NOT support Sniper remodels, custom first person animations or custom huntsman models. During the 8 months, I've - remodeled it, reuv mapped it, retextured it like 4 times, worked my ass of on the anims (specfically the huntsman anims, they were hard to get right), and made proper LODs for it. There have been so many times were I canceled the entire project. I've been working on this for a _long_ time. I'm not joking about that 8 month in development thing. This is based off of Big Boss' ( "") in Metal Gear Solid V: The Phantom Pain. I added the Phantom Limb (obviously) and made them take up less screen space.Īfter 8 months in development, hopefully it was worth the wait. The inspection anims are just edited versions of Valve's anims. Added Grappling Hook, primary inspection, and secondary inspection anims ↺6 The Legend of Zelda: Breath of the Wild (Switch) ↺6 The Legend of Zelda: Breath of the Wild (WiiU) To create shortcuts to your favorite games! Join us! Our away homes on the interwebs:

The Phantom Limb Signup Login ModsĪnd creators, since 2001.
